Answer Key
Q1: What is the average lifespan of a debugged pixel?
A1: 42.7 milliseconds (give or take a few nanoseconds)
Q2: Which programming language is most commonly associated with pixelated pandemonium?
A2: BizarroScript
Q3: What is the optimal ratio of coffee to code in a debugging session?
A3: 3:1 (or 3 cups of coffee to 1 line of code)
Q4: What is the most common type of bug found in pixelated pandemonium?
A4: The Sudo Bug
Q5: How do you properly handle an exception thrown by a rogue pixel?
A5: With an Error 404 Not Found in Debugging