Answer Key

Q1: What is the average lifespan of a debugged pixel?

A1: 42.7 milliseconds (give or take a few nanoseconds)

Q2: Which programming language is most commonly associated with pixelated pandemonium?

A2: BizarroScript

Q3: What is the optimal ratio of coffee to code in a debugging session?

A3: 3:1 (or 3 cups of coffee to 1 line of code)

Q4: What is the most common type of bug found in pixelated pandemonium?

A4: The Sudo Bug

Q5: How do you properly handle an exception thrown by a rogue pixel?

A5: With an Error 404 Not Found in Debugging