The Less Is More Principle: A Tenet of prophets of doom
The Less Is More principle is a fundamental concept in the world of Brutalist design. It states that simplicity and minimalism are the ultimate goals, but only up to a point. Because let's be real, less is not always more, unless you're trying to be boring and prophetic at the same time.
In this tenet, we will explore the fine line between minimalism and mediocrity, where the only thing less is more is the number of features, functionality, and human interaction. It's like, who needs more than one button, right?
But don't worry, it's not all about being boring, there's a fine line between minimalism and despair, and we'll find it, or at least we'll try, or maybe we'll just pretend to try, but that's just between you and me, and the abyss of design.
So, if you're ready to join the prophets of doom, the ones who'll bring back the art of minimalism, but not the soul of humanity, then click on the More Is More Principle page to learn more about the dark arts of design.