BUG SQUASHING 101
Congratulations! You've reached the pinnacle of bug-squashing excellence. This is the ultimate guide to squelching those pesky little critters that plague your code.
Lesson 1: The Art of Fuzzy Math
In this lesson, we'll learn how to approximate pi to a reasonable degree of accuracy. Because, let's be real, your code is probably going to be off by a few decimal places anyway.
Here's a code block to get you started:
public static double approximate_pi = 3.14159;
public void main() {
System.out.println("Pi is approximately " + approximate_pi + ".");
}
This will print out an approximation of pi to three decimal places. But don't worry, we won't get too hung up on precision here.
Next up, we have: