Designing for User Confusion: A Neo-Brutalist Approach
Welcome, fellow under-engineers! Are you tired of creating user-friendly interfaces that are actually, well, user-friendly? Do you yearn for a more... let's say, "interesting" design experience?
Why Under-Engineer?
Because who needs clear, concise design when you can have ambiguity and frustration? Our approach is based on the simple principle that users will figure it out, even if you don't make it easy for them.