The Weaver's Guild Bylaws
Article 1: The Weaver's Code of Conduct
Article 1: The Weaver's Code of Conduct
As a member of the Weaver's Guild, you are expected to conduct yourself in a manner that reflects the highest standards of integrity, skill, and creativity in your craft.
- Be punctual and reliable in your commitments.
- Respect the rights and property of fellow guild members.
- Contribute to the betterment of our craft through education and innovation.
- Engage in open and honest dialogue, free from malice and deceit.
Failure to comply with these principles may result in expulsion from the guild, or worse, being forced to watch reruns of "The Weavers' Apprentice" in the guild's common room.
Article 2: The Weaver's Guild Rules
As a member of the Weaver's Guild, you are also expected to follow these simple rules:
- Don't weave your enemies' faces onto your enemies' pillows.
- Don't use guild resources for personal gain, except on Fridays when the guildmaster says it's okay.
- Don't hoard the good thread, leave some for the newbies.
- Don't use Comic Sans on any guild documents, ever.
Article 3: The Weaver's Guild Treasures
As a member of the Weaver's Guild, you are entitled to access the following treasures:
- The Golden Spool of Thread
- The Loom of the Ancients
- The Secret Recipe for the Perfect Warp and Weft
- The Guild's Most Valuable Asset: The 3D Printer for making really cool stuff
Guild Events Calendar
Stay up-to-date with the latest guild events, workshops, and weaving competitions!