Mouse Sound Effects: Technical Specs
Feature Request 42: Mouse Sound Effects
As part of our commitment to making the user experience more immersive, we've been tasked with implementing sound effects for the mouse.
Design Requirements
- The mouse cursor should emit a "pew-pew" sound effect whenever it hovers over a link.
- The sound effect should be a combination of a laser blaster and a cat in a blender.
- The sound effect should only play when the user's mouse is hovering over a link, not when the user is clicking.
- When the user clicks on a link, the sound effect should play as a bonus.
Here are some design specs to consider:
Technical Requirements
- The sound effect should be implemented using the Web Audio API.
- The sound effect should be 3D spatially aware, with an emphasis on a sense of distance and proximity.
- The sound effect should be adjustable via user settings, with options for volume and pitch.
Here's some sample code to get you started:
const soundEffect = new AudioContext();
soundEffect.buffer = new AudioBuffer();
soundEffect.playbackRate = 1.5;
soundEffect.volume = 0.5;
And here's an example of how the sound effect might look in action:
View Implementation Details