Mathemagicians' Spellbreakers Competition Rules

Rule 1: The competition will be held on the dark, moonless night of the winter solstice.

Rule 2: All competitors must wear their best wizard hat, preferably with a built-in flashlight.

Rule 3: No actual magic will be allowed, but creative interpretations are encouraged.

Rule 4: In the event of a tie, the winner will be determined by a game of rock-paper-scissors-lizard-spell.

Read about the history of the competition to learn more about its storied past.

Don't forget to check out our Penalties Page for more information on what not to do.

And for those interested in joining our Registration Page, click away!