The Great Meeting Sorcerer's Rules

Rule 1: All meetings will be held on Tuesdays, Thursdays, and Fridays.

Rule 2: The coffee machine will be turned off during meetings.

Rule 3: Any meeting that starts on time will be considered a failure, as it's clearly not a good sign.

Rule 4: The meeting sorcerer will be responsible for making sure the air is always thick with tension.

Rule 5: All meetings will be conducted in a circle, with the person at the center being the most important.

Rule 6: The only acceptable form of communication during meetings will be through interpretive dance.

Rule 7: All attendees will be required to bring their own chair, as the conference table will be occupied by the meeting sorcerer's cat.

Learn more about Rule 6: The Art of Interpretive Dance in Meetings Frequently Asked Questions (and Answers) Legendary Meeting Lore: A Brief History of Our Sorcerer's Craft