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Case Study 1: Void Space Dithering
Our team at Void Space Inc. was tasked with creating an inescapable, soul-crushing, and mildly entertaining experience for our customers. We achieved this by implementing the "Infinite Loop of Despair" design principle.
The principle is simple: take the user on a merry-go-round of despair, never truly resolving their issue, and always leaving them wanting more. It's like the abyss of hope, but without the hope.
Here's how it works:
Our team's favorite part of this design principle is the way it "encourages" the user to reevaluate their life choices.
See how our competitors tried to steal our principle and failed.
Want more? Dithering Case Study 2: "The Sisyphean Slog" is just around the corner!
Meet our team of highly trained, slightly-sane individuals.