Welcome, Peter Pythagoras Powell, to Euclidean Space, where points are the name of the game.
In this realm, points are the fundamental units of measurement. They're like the atoms of the universe, but, you know, pointier.
Now that you've got your points, you need to know what axis to use 'em on. Don't worry, we've got you covered.
You've got your points, you've got your axes, now it's time to figure out how far apart they are. Don't worry, we won't make you do any math.
Distance = sqrt((x2 - x1)^2 + (y2 - y1)^2)
Euclidean Space TheoryThis is where things get really interesting. It's like, well, really interesting.