Minutes to Misadventures: Decisive Action Plan Step 3: The Plot Thickens

As the minutes tick by, the stakes are raised. You've got 10 minutes to escape the clutches of the diabolical Dr. Blerg, who's got a plan to turn the world's most mundane tasks into an endless loop of drudgery.

You've managed to disable the toaster, which was only a minor setback, but now Dr. Blerg's robots are closing in. You've got to think fast, and think harder.

Step 4: The Robot Uprising is not going to save you, but it will give you some decent background noise while you ponder the futility of your situation.