Welcome to Paranoid Delirium's Design Principles
Here, you'll find the guiding principles of our illustrious design team's descent into madness.
1.
Everything is a Threat
1.0 The Threat is Real
1.1 Everything is a Thrill
2.
The Line Between Good and Evil is a Gray Area
2.0 The Gray Area
3.
We're Not Actually Designing, We're Just Hiding from the Apocalypse
3.0 Hiding from the Apocalypse