The Great Sock Puppet Algorithm
A highly advanced, completely useless algorithm for deciding which chess pieces to use as sock puppets.
- Step 1: Choose a random knight.
- Step 2: Assign the knight a randomly generated backstory.
- Step 3: Determine if the knight is 'good' or 'evil' based on a series of complex, completely arbitrary criteria.
- Step 4: Place the knight on a random square of the board.
- Step 5: Repeat steps 1-4 until all pieces have been assigned or the user has lost interest.
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