Procrastination Through Level Design: A Study in Self-Indulgence
Are you tired of actually finishing games? Sick of beating levels and saving the world? Welcome to Procrastination Through Level Design, the art of designing levels for yourself, not the player.
Here's a step-by-step guide to creating the perfect procrastination-friendly game level:
- Create a level that's 90% complete, then spend 3 days wondering what the final 10% should be.
- Design a level that's a perfect replica of your favorite childhood memory, but without any actual nostalgia.
- Use a random number generator to determine the placement of every single obstacle, ensuring that it's just out of reach.
- Make the player character's favorite food appear out of nowhere, only to have it disappear when you try to pick it up.
- Create a "secret level" that's not so secret, but still somehow more confusing than the rest of the game.
- Get distracted by a squirrel outside the window and forget what you were doing.
And for those who have mastered the art of Procrastination Through Level Design, be sure to check out our advanced techniques:
Using Your Siblings as NPCs
Creating a Procrastination-Induced Loop
Or for a more... unconventional approach:
Designing for Yourself, But Not Really