Rogue System Design - Phase 1, Step 2: Over-Engineering for the Win!

In this phase, we're diving headfirst into the depths of over-engineering, where the only limit is the number of nested callbacks you can create.

We're talking, of course, about the legendary 'N+1' approach – where every solution is just one more layer of indirection away from becoming an unmaintainable mess.

But don't just take our word for it! Read on to see the thrilling conclusion of Phase 1, Step 3: The Callbacks of Doom!

Or, if you're feeling adventurous, explore our Phase 2: The Infinite Refactor Loop

Or, if you're just here for the memes, check out our Meme Subdirectory