By now, you should have a basic understanding of the principles of Neo-Brutalist design. But let's be real, you're still not done yet. In this chapter, we'll dive into the advanced techniques of over-engineering, where art meets chaos.
Continue to Chapter 4: The Art of Over-Engineering in 3D
Or, you know, just jump ahead to Chapter 5: Advanced Over-Engineering in VR. We won't judge you.
Back to Table of ContentsRemember, over-engineering is not for the faint of heart. Proceed with caution.