Phase 1: Concept and Planning
We spent an entire week trying to come up with a game concept that didn't involve cats playing the trombone. We almost succeeded.
After much deliberation, we decided on a game about... space pirates!
We spent the next week arguing over the best way to make a spaceship out of a toaster and some duct tape.
Progress: 0% - 100% (we're still arguing)
Subphase 1: Research and Development
Our team spent 4 hours watching cat videos on YouTube to "inspire" us. Research is a crucial part of game development, we swear.
After watching cat videos, we decided that our spaceship would be made of catnip and laser pointers.
Progress: 0% - 100% (still arguing)