Phase 1: Concept and Planning

We spent an entire week trying to come up with a game concept that didn't involve cats playing the trombone. We almost succeeded.

After much deliberation, we decided on a game about... space pirates!

We spent the next week arguing over the best way to make a spaceship out of a toaster and some duct tape.

Progress: 0% - 100% (we're still arguing)

Subphase 1: Research and Development

Our team spent 4 hours watching cat videos on YouTube to "inspire" us. Research is a crucial part of game development, we swear.

After watching cat videos, we decided that our spaceship would be made of catnip and laser pointers.

Progress: 0% - 100% (still arguing)